Video Game Level Design

ISBN: 9781350015722 Categorii: Diverse, Diverse. An apariție: 2021 Autor: Michael Salmond Editură: Bloomsbury Publishing PLC Colecție: Required Reading Range Tip copertă: Paperback Număr pagini: 240 Stoc: Stoc limitat

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Level designers build worlds, set missions, and lay irresistible paths to make sure we keep playing their games late into the night. It's a hugely competitive field, requiring both technical and artistic skill. Bringing together interaction, usability and experience design, this book shows how design principles can be used to plan maps, encourage narrative interaction and build worlds. 22 illustrated interviews and case studies show how these principles translate to real-world best practices for triple-A games through to low-budget indies. Throughout the book you will be guided through two level designs: one for the traditional 2D space and one for the 3D space. Each chapter will build on the prototype, until by the end of the book you'll be able to devise, plan and build your own engaging and entertaining level design.

Limba
Engleza
Autor
Michael Salmond
Data Publicarii
2021
Editura
Bloomsbury Publishing PLC
Inaltime
27
Latime
21
Tip Coperta
Paperback
Nr Pag
240
Colectie
Required Reading Range
Subtitlu
How to Create Video Games with Emotion, Interaction, and Engagement
Bic
PBUD, UGG, UMKL
Greutate
768
Istoric preț pentru: Video Game Level Design

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